Free tool
Swiss pairing generator
Paste your players and pair round 1. Enter results, pair the next round, and the standings and tiebreakers work themselves out.
How it works
- Paste the namesOne per line, from 4 to 64. The suggested rounds and top cut follow the size of the field.
- Play a roundTap each table's winner. Pairings can be redone until the first result is in.
- Pair the next onePlayers meet someone on the same record, never twice. Then the top cut decides it.
How Swiss pairing works
Round 1 is random. After that, players are paired at random within the same record, starting from the top, and nobody plays the same person twice. With an odd number, someone from the lowest record gets a bye (it counts as a win), and nobody gets two.
These are the rules the Play! Pokémon handbook uses, and most chess, card game and video game locals run Swiss the same way.
Rounds, tiebreakers and the top cut
The suggested rounds and top cut follow the handbook's table: 8 players play 3 rounds, 9 to 12 play 4 and a Top 4, 21 to 32 play 5 and a Top 8. Change either before round 1.
Level on points, players are sorted by their opponents' win percentage, then their opponents' opponents' win percentage, then head-to-head. Byes don't count toward anyone's win percentage.