Pokémon TCG rules, in plain words
The rules players look up most, written short, with a tool to use on the spot. Card effects can change any rule; when they do, the card wins.
- Damage countersWhat each counter is worth, when a Pokémon is Knocked Out, and a counter tray to use at the table.
- Special ConditionsPoison, Burn, Asleep, Paralyzed and Confused, and what happens to each between turns.
- Weakness and Resistance×2 and −30, the order damage is worked out in, and a calculator to check an attack.
- Prize cardsSix to start, what a Knock Out gives (ex 2, Mega ex 3), and the three ways to win.
- How to playSetting up, everything you can do on a turn, attacking, and the first-turn rules.
Play with the rules built in
The free GameShuffle TCG Companion keeps the turn, damage counters, conditions and Prize cards on one phone, and reminds you of these rules as you play.