Clue Notes

The detective's notepad from Clue, digital and shareable across the table.

How it works

  1. Players take turns suggesting a suspect, weapon, and room; the next player who holds any of those must privately show one card to disprove it.
  2. Whenever you see a card, you know it's not in the envelope; the three cards nobody can ever show are the solution.
  3. In the tool, tap a cell to cycle its mark for that player: blank, then βœ— (ruled out), then βœ“ (you know they hold it), then ? (a maybe).
  4. Playing a different deduction game? Tap Edit board to rename, add, or remove cards and whole sections.